Dependence Dependancy** with suitable customization is naturally appropriate.
DNPC
Distintive Features
Scary* can be appropriate for unusual looks.
Enraged and Berserk
Berserker can represent Berserk due to taking damage.
Hot Tempered is appropriate for a tendency to lose control short of berserk.
Rage** is available in two grades and appropriate for Berserk. Berserker might be an alternative.
Hunted
Nemesis** is a natural.
Give the Nemesis Private Army for a group hunted.
Physical Limitations
Blind is appropriate for any severe vision impairment.
Butterfingers* is appropriatefor disadvantages that suggest accidental breakage.
Clumsy. Allocate if description or disadvantages suggest inability to pickup objects.
Myopic is suitable for any minor vision impairments.
Psychological Limitations
Angst Ridden*. Look to description and/or disadvantages to see if this is appropriate.
Hot Tempered is appropriate for a tendency to lose control short of berserk.
Timid appropriate for a tendancy to panic, freeze or avoid combat.
Reputaion
Rivalry
Social Limitation
Susceptibility
Unluck
Well simulated by Jinx**.
Vulnerability
Bedeviled for vulnerable to Magic.
Cold Blooded for vulnerable to Cold or Ice.
Cosmic Chump for vulnerable to raw Energy.
Degenerative* for characters vulnerable to any and all damage.
Glass Bones for vulnerable to blows and impacts.
Grounded for vulnerable to Electrical attacks.
Heat Sensitive for vulnerable to Heat or Fire.
Rapid Metabolism for vulnerable to Acid, poisons and/or radiation.
Thin Skinned for vulnerable to killing attacks and/or attacks from sharp objects.
Vulnerability with appropriate customization is often perfect.
Weak Minded for vulnerable to Mental Attacks and powers.
MARKER
Borrowed Time**
Quite unusual to take continous damage.
Clumsy Jumper**
Deathwish**
Unusual. Characters with no recovery. Robots?
Empathic**
Empathic Bond**
Ephemeral*
Extradimensional**
Ghostly**
Glass Jaw*
Characters vulnerable to stunning or with CON less than 15.
Hate-Filled**
Another attribute good for simulating berserk/rage in special circumsyances.
Hollow Bones*
Vulnerable to knockback.
Limited Jumping**
Mad**
Parasite*
Very unusual.
Poltergeist**
Ponderous
Unusual. Allocate if description or disadvantages suggest this.
Psychic Link**
Scary*
Any appropriate disadvantage, such as unusual looks.
Slow Starter**
Toxic**
Unheroic
Unusual. Many Villains?
Unstable Energy
Unusual.
Unstable Molecules
Unusual.
Very Unstable Molecules*
Very unusual.
Vulnerability**
Perefect for many champions vulnerabilities. Will require customizing.
Weak Spot**
Weightless Flier**
Extra knockback when flying.